Aug 08, 2006, 01:25 AM // 01:25
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#1
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Ascalonian Squire
Join Date: Feb 2006
Guild: Beastin Mugs (BM)
Profession: W/Mo
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The future of Melee
ok so whats next for melee in gw?
I mean we got the warriors, the meat shields of the game
And sin's do the hit and run tatics
And now were getting the dervish, whick i see as becoming the the blender in melee range
So whats next?
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Aug 08, 2006, 02:18 AM // 02:18
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#2
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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Whats next? Nightfall hasn't even been released yet. We haven't even seen the balanced versions of them. How can anyone guess whats next?
But for the fun of it. A frog throwing melee attacker.
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Aug 08, 2006, 03:48 AM // 03:48
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#3
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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I vote for suicide bombers, mostly because I just don't like monks.
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Aug 08, 2006, 03:53 AM // 03:53
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#4
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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Quote:
Originally Posted by Dr Strangelove
I vote for suicide bombers, mostly because I just don't like monks.
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death nova now that be a crazy synergy
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Aug 08, 2006, 03:57 AM // 03:57
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#5
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Quote:
Originally Posted by unholy guardian
death nova now that be a crazy synergy
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NERF! NEEEERRRRRFFF!
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Aug 08, 2006, 04:26 AM // 04:26
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#6
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Raged Out
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lol a whole new meaning to EoE bomb groups!
anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game!
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Aug 08, 2006, 05:29 AM // 05:29
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#7
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Wilds Pathfinder
Join Date: Jan 2006
Location: Los Angeles
Guild: Pink Pearl
Profession: Mo/Me
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Quote:
Originally Posted by MMSDome
lol a whole new meaning to EoE bomb groups!
anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game!
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QFT lol! ...I can't believe people are already anticipating chapter 4 o.O
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Aug 08, 2006, 05:42 AM // 05:42
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#8
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Krytan Explorer
Join Date: Aug 2006
Location: Texas
Profession: E/
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I would vote more of a command type profession that has a mini army of npcs that can actually be TOLD WHERE TO GO without them complaining...like normal people, or not understanding like minions(and some normal people >.<)
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Aug 08, 2006, 06:15 AM // 06:15
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#9
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Krytan Explorer
Join Date: May 2006
Location: Antioch, CA
Profession: R/
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Quote:
Originally Posted by Kendar Muert
or not understanding like minions
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dont blam the minions its not their falt they got no brains mr "i cant summon brains for my brainless minion" necromancer.
Last edited by Drithlan; Aug 08, 2006 at 06:18 AM // 06:18..
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Aug 08, 2006, 06:16 AM // 06:16
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#10
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Krytan Explorer
Join Date: Aug 2006
Location: Texas
Profession: E/
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Wtf? I didnt really understand that... What do you mean?
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Aug 08, 2006, 06:47 AM // 06:47
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#11
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Furnace Stoker
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Quote:
Originally Posted by Kendar Muert
Wtf? I didnt really understand that... What do you mean?
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Me neither.
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Aug 08, 2006, 06:50 AM // 06:50
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#12
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Krytan Explorer
Join Date: May 2006
Location: Antioch, CA
Profession: R/
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he says the minions dont understand thats because they dont have brains they dont have brains because the necromancer dosent summon brains for them because he fears they will be smart enough to rebel agenst him.
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Aug 08, 2006, 07:51 AM // 07:51
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#13
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Krytan Explorer
Join Date: Mar 2006
Location: Arizona
Guild: We Have Big [Meat]
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Quote:
Originally Posted by Drithlan
he says the minions dont understand thats because they dont have brains they dont have brains because the necromancer dosent summon brains for them because he fears they will be smart enough to rebel agenst him.
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youre really weird.
... stay away from me.
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Aug 11, 2006, 01:21 AM // 01:21
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#14
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Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
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We already have a Kamakazi, they named it Assassin :P
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Aug 11, 2006, 01:46 AM // 01:46
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#15
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Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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Something with a massive 2-handed sword. RAWR!
Actually, thats really all I could think of...2-handed swords and maces...
So maybe a superKnight, with a big ol' 2H sword...and a Berserker with a mace/flail/large spikey ball that crushes things...
Maybe we'll even see classes that share attributes, a new class that also revolves around Swordsmanship?
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Aug 11, 2006, 02:29 AM // 02:29
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#16
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Melee that involves body control:
Ie:
Throws, Shoves, Wrestling Locks, Pins
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Aug 11, 2006, 03:05 AM // 03:05
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#17
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Krytan Explorer
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
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Quote:
Originally Posted by MMSDome
lol a whole new meaning to EoE bomb groups!
anyway they have very creative devs, i myself didnt see anything happening after factions classes but im very imppressed with the dervish and paragon from what ive seen. Im sure they will come out with more things but id rather see for chapter 4, 2 casters classes. I mean assassains arent casters neither are paragons and dervish's and ritualists dont pack much damage. I wanna see another caster class, they can steal ideas from neverwinter nights becasue im sure no one would notice and there are good ideas in that game!
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No one would notice is they stole from DnD? Well, I guess not... pretty much every fantasy based game does already.
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Aug 11, 2006, 03:17 AM // 03:17
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#18
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Desert Nomad
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
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Well they could always go with my Samurai idea, with a melee units that slices through targets with movement attacks.
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Aug 11, 2006, 04:49 AM // 04:49
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#19
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Apathetic Eaters of Babies
Profession: W/Mo
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Quote:
Originally Posted by Anduin
No one would notice is they stole from DnD? Well, I guess not... pretty much every fantasy based game does already.
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Haha, hard not to :~)
And yeah... Neverwinter Nights is based directly on DnD. Nothing is "stolen" because it is supposed to be a game a version of DnD.
I want to see hand to hand (not wrestling holds... or pins... it's going to look lame when you are grappling with a rot wallow or something) but fist fighting. Kicking, punching, etc. Could use things like katars. I ask you... is it a Shocking Katar of Fortitude... or tesla glove ...
Or someone that fights with a staff. Not a magical staff... a quarter staff. WHACK!
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Aug 11, 2006, 06:41 AM // 06:41
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#20
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Academy Page
Join Date: Jul 2005
Profession: R/Me
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Brass knuckles FTW!
Sundering Brass Knuckles of Fortitude... *dreams*
On a serious note:
I do like the idea of Samurai.
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